3D & Motion
my second life
I started dabbling in 3D software back in 2000 with 3D Studio Max R3. Since then, it has mostly remained a hobby, though I have occasionally created commercial work. I also have a diploma in Animation, as I always wanted to learn how to enhance my 3D art with motion. It wasn't to become an animator, really. Below you can see a small excerpt of my 3D journey.
Software I am familiar with
Blender, Maya, Cinema 4D, After Effects. Redshift, X-Particles
and a little bit of Houdini
This was a tough one to render, because of the dark environment and not enough light. But it was worth it. It's a mix of Cinema 4D with Redshift and After Effects. Full video here
A test animation I made years ago, after watching the episode VII trailer for the 23942th time. Houdini, Cinema 4D and Cycles 4D.
Over 10 years ago I released a game called INBA for iOS and this was the promo video I made for it. Done in Modo and After Effects.
My demo reel from 2012. Didn't really animate much since then, but I'm happy I learned it and the principles come in handy, even in After Effects.