3D & Motion

my second life

I started dabbling in 3D software back in 2000 with 3D Studio Max R3. Since then, it has mostly remained a hobby, though I have occasionally created commercial work. I also have a diploma in Animation, as I always wanted to learn how to enhance my 3D art with motion. It wasn't to become an animator, really. Below you can see a small excerpt of my 3D journey.

Software I am familiar with

Blender, Maya, Cinema 4D, After Effects. Redshift, X-Particles
and a little bit of Houdini

Watch my 2024 demo reel (3D, Motion, FUI)

Over 10 years ago I released a game called INBA for iOS and this was the promo video I made for it. Done in Modo and After Effects.

My character animation demo reel from 2012. Didn't really animate much since then, but I'm happy I learned it and the principles come in handy, even in After Effects.